‘Bring in your AR, your SMG, whatever you’re feeling’

Treyarch is bringing Zombies mode back forCall of Duty: Black Ops Cold War, and along witha first lookat the mode’s 1980s Dark Aether storyline (that conveniently involves a World War II bunker), the studio also confirmed that Zombies will support cross-platform co-op. That’s what we like to see.

“We finished a story [inBlack Ops 4], but we’re still in that same universe, and this is the next chapter,” said game designer Kevin Drew. The new Zombies crew inCold Waris a CIA-backed team, Requiem, that’s led by Grigori Weaver fromBlack Ops. A rival Soviet squad, Omega Group, is also in the mix.

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One of the bigger structural changes is that you won’t have to start hunting undead hordes with a pistol this time – player progression in Zombies is hooked into the widerBlack Ops Cold Warmultiplayer experience (including the Battle Pass), and you’re able to bring your Gunsmith weaponry over “via loadout.”

Treyarch says that “any weapon in the game” can be “sustainable in later rounds” through a new weapon rarity system. More than anything else, I like the sound of an exfiltration option that lets players get to a chopper if things are looking grim. If you escape, you’ll come away with “some rewards.”

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We’ll see how these changes go over with long-time players. Perks, including Juggernog, are coming back (without a usage limit), and Treyarch also plainly teasedDead Ops Arcade 3on Twitter.

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A ruined police station in Raccoon City in Resident Evil Requiem.