With the proliferation of first-person shooter games, you’d think there was gold in those gun-flavored hills, but according to Free Radical co-founderSteve Ellis, you only really make money if you’reCall of Duty.

“Nobody really buys any FPSes unless they’re calledCall Of Duty,” he claimed. “I guessBattlefielddid okay, but aside from that pretty much every FPS loses money.I mean, [look at]Crysis 2: great game, but there’s no way it came anywhere close to recouping its dev costs.”

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Ellis said he spent the entirety of 2008 attempting to getTimesplitters 4made, but that no publisher would take the risk. He said the high cost of making an FPS is too risky for companies to do anything quirky or unique.

It’s an interesting claim, though one has to wonder — if trying to play it safe and copyCall of Dutyisnotproving successful, whyaren’tcompanies trying more new things? Oh right … because publishers don’t understand how reality works. I guess it all makes sense.

The opening area of the Whisper mission, in a small grove.

Free Radical founder: “pretty much every FPS loses money”[Edge]

The Divide in the Cosmodrome, where the Guardian was resurrected.

A holofoil Ribbontail, as seen in collections.

The Phoneutria Fera hand cannon, inspired by the Season of the Haunted armor set. It has a unique, galactic glow.

Three Fuses appear in a match of Apex Legends' Wild Card mode.

Mad Maggie opens a supply bin and an item with a symbol indicating infinite ammo appears.

Legends slide through a zipline in King’s Canyon in Apex Legends.

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The Yeartide Apex tex Mechanica SMG with a Holofoil glow.