The end of thisseven part seriesof talks betweenSuper Smash Brosdirector Mashahiro Sakurai and Nintendo President Satoru Iwata hits today with a look back to the creation of the firstSuper Smash Bros. It’s an inspiring read for any prospective developers out there, as it details the struggle both men endured to create the game with out any initial staff or assistance. These two high powered industry tycoons once worked weekends and in there spare time to create the initial build forSuper Smash Brospictured above. Ten years later that prototype has gone on to become one of the most popular series in video game history.
Part sixof the series (which I skipped yesterday) is focused on the music ofSmash Bros Brawl, and reveals a few interesting bits of insider information. Sakurai explains his thinking behind the seeming random inclusion of a track from a Japan only GameBoy titleXin Brawl’s musical score. Turns out that tune was early work by Nintendo composer Totaka, the man who would go on to be the inspiration for theAnimal Crossingguitar playing dog Totakeke.









