Steam Early Access is here to stay
Putting the financial success of Steam Early Access titleRustinto perspective, designer Garry Newman told GamesIndustry International that in the span of a month the multiplayer survival game “made about 40 percent of whatGModhas made in about nine years.” That’s in terms of profits. Writing on his blog, Garry noted thatRusthas sold over half a million units “in just over a month” andGModhas passed four million units sold.
Asked if the new game would carry on for as long as Newman’s prior hit, he explained that the team at Facepunch Studios “[has] about four or five other projects on the go right now! As long asRustpays our wages we’re going to keep working on it. Even when it’s ‘finished’, it’s notfinished, it’ll still be updated, in the same way thatGarry’s Moddid. I suppose it’s the way with big games, there’s never an end point, it just evolves.”

I’m conflicted about whether or not I should’ve waited untilRustwas further along before getting into it, but there’s no going back now. Newman talked about introducing disasters like tornadoes or volcanoes — or “a flood of dinosaurs,” as suggested on the forums — to limit the number of player-made structures on any given server. Once again, the game’s future sounds bright but I’m having a difficult time remaining patient for that time to come.
“Rust has made about 40% of what GMod made in 9 years”[GamesIndustry International]Steam Dev Days Day 1[Garry’s Blofg]








