Also a fresh Xbox One release
I likedKingdoma lot when I reviewed it last year. It’s a gorgeous building game that is incredibly simple to play (movement aside, there is only one button) that belies its discoverable depth, even if I took issue with the late game.
But that’sone of the thingsaddressed in yesterday’s update (on PC, where it launched) that comes in line with the Xbox One release ofKingdom: New Lands. All 250,000+ PC owners of the original get the upgrade for free, whileNew Landsreplaces the original game on PC for all future owners (though folks can choose to play the original version, retroactivelydubbedKingdom: Classic, if they like!)

“Kingdom: New Landsadds a ton of new content including different mounts, mysterious new characters, a revamped end-game, and the introduction of seasons.” While I haven’t playedNew Landsyet — I went to check when it launched on Xbox One, but the update wasn’t live on Steam at the time — I’m excited to take a crack at it soon, and I’m expecting it to shore up some of the areas where the original fell short.
You can pick upKingdomfor $15 on Xbox One or PC.

[Disclosure: Hamza Aziz, whom I worked with here at Destructoid for many years, took a job atKingdom: New Landspublisher Raw Fury some time between the release of the original andNew Lands. This does not affect my opinion ofKingdom(good) or Hamza (handsome, but bad)]







