No stat buffs for Scorpion
In a recent interview withXbox Wire, NetherRealm Studio’s core technology producer Trevor Traub sat down to talk about the upcomingMortal Kombat 11. After going over the new characters and changes in technology, Traub was asked about how the gear system fromInjustice 2would be incorporated intoMK11. Those of you fearing the worst can let out a sigh of relief:MK11’sgear system will be cosmetic only.
As Traub told Xbox Wire, “One of the major differences forMortal Kombat 11is that the gear itself has no stats. It’s cosmetic-only.” That doesn’t mean there aren’t ways to modify your fighters movesets, though. As Traub explained, a new parameter called “Augments” will let players slot items into the gear that can modify specific moves or recovery options for each character. “We’re calling those augments,” said Traub.

“So, the gear itself is the cosmetic component, and then the augments are all different types of loot you can get throughout the game. You can deeply customize your character. Like Skarlet has a bunch of different augments. You can make her get even more life from blood, totally different things like that. You can make different versions of your character.”
Again, these augments don’t offer stat buffs or anything with a tangible advantage. They are simply a way to customize a character to your liking. In a nice move, the augments will be limited in online play. “Your stat changes won’t all be in play online,” Traub clarified, “but the cosmetic choices will be seen by other players.”

While it may be a missed opportunity for the loot system, at leastMK11won’t feature any game breaking armor combinations. Casual online play inInjustice 2became a joke thanks to its armor system, so I’m happyMK11won’t repeat that.
Mortal Kombat 11Interview: Story Details, Character Customization, and More[Xbox Wire]







