Open? Yes. Open world? Hmm
After spending nearly a decade in development hell,Dead Island 2’s Hell-A is finally upon us. Much has changed in the game industry sinceDead Islandoriginally released in 2011, which naturally raises questions about the nature ofDead Island 2. Namely, isDead Island 2an open world game?
The short answer is no.Dead Island2 isn’t what most would consider an open world game by modern standards. Don’t get the wrong idea, itisopen-ended. For example, you’ll explore big hub areas filled with secrets to uncover and sidequests to complete. There are also optional challenges that will reward you for killing zombies in creative ways. If you don’t want to progress the main story, you’ll find tasks to keep you busy.

That said, the game distinctly separates its zones. This is a stark contrast to games likeThe Legend of Zelda: Breath of the WildorThe Witcher 3, which have huge seamless worlds to explore.Dead Island 2is more comparable to theBorderlandsseries in this regard. Additionally, to unlock more areas in the game, you’ll have to advance the main story. There are even persistent yellow dots on your screen that will show you exactly how to reach your next story objective.
Personally, I don’t think the relative linearity ofDead Island 2is a bad thing. The level design compliments its structure, so I haven’t found myself hoping the game would include more open areas. Still, if you were hopingDead Island 2would feature an open world, you’ll be disappointed.

Dead Island 2is available on PS4, PS5, Xbox One, Xbox Series X|S, and PC.







