The framerate wasn’t mentioned
Hyrule Warriors: Age of Calamityis out, and I’m pretty excited.
I mean, I already finished it, and then some! I’m just jazzed to hear from everyone else with the spoiler shield removed, and how they feel about some of the story choices. But before then, there’s some housekeeping with a small day-one patch.

No, it doesn’t overhaul the framerate (it’s not theWarriorsway!): rather, it shores up some game-breaking glitches, while adding Spanish audio. According to the patch notes, there were multiple scenarios that involved not being able to “proceed further,” when certain conditions were met. One of them was with the use of two-player mode, and two others had triggers of changing characters and “defeating an enemy with a certain procedure.”
Well then! Good thing those were cleared up before someone had to halt their progress and wait on a future patch. That patch just came!

As a reminder, Nintendojust put out a physical My Nintendo reward forAge of Calamitythat’s basically aBreath of the Wildtchotchke.







