Next up in my series to preview all five of the games withinNintendo Landfor the Wii U isLuigi’s Ghost Mansion. (Check outThe Legend of Zelda: Battle Questrighthere!)

WithLuigi’s Ghost Mansion,Nintendo Landis bringing a veryPac-Man Vs.vibe to the Wii U. To anyone that remembersPac-Man Vs.for the GameCube, the game was odd, but fun — a five-player multiplayer extravaganza that was actually quite entertaining in practice … despite the ridiculous amount of cords involved in the process.

Article image

IsLuigi’s Ghost Mansionjust as fun? The first bit of good news: there are no cords to deal with!

Nintendo Land: Luigi’s Ghost Mansionprimarily takes place on one screen. Four players control their Miis on-screen (with cute Luigi hats!) while the fifth player controls the terrifying ghost.

A battle scene in Battlefield 6 Open Beta

The twist: The ghost is invisible on the main T.V. screen. The ghost can only be seen on the GamePad screen, which the ghost player uses to control.

The object of the game is for the four players to survive for five minutes, or destroy the ghost using their flashlights. The ghost has an opposite, and very nefarious, goal: TO KILL THE FOUR PLAYERS BEFORE TIME RUNS OUT! Well, technically, the players just “faint” when attacked by the ghost … but we really know what is happening.

capcom evo moment 37

The ghost only has to touch a player to make him faint, but it is not as easy as it sounds. In fact, the game felt surprisingly balanced. I played the demo so many times, and felt the players and ghosts won equally, which is a really good sign.

When a ghost is close, the players controlling with the Wiimotes turned to their side will feel their controllers rumble. The closer it gets, the more intense the rumbling becomes. This is how they know the ghost is around. During the demos, we would yell out “He’s by me! Yellow!” while playing to let everyone know where the ghost was. It was a fun bit of interaction.

GigabyteMon

When the ghost is hit by the flashlight, its energy is drained from 100. When it hits zero, the players win! If a player is knocked down, though, they can be revived if another player (or players!) revives them with a flashlight. It is a slow process, but that just adds to the tension.

As mentioned before, the ghost just has to touch the player once to make him/her faint. In a nice touch of detail, the ghost has to drag the player for just a few seconds before he officially faints. This is important, as in that brief period of time, another player can hit the ghost with a flashlight and the ghost will drop the captured player. There were some exciting last minute saves during some of my play-throughs that had everyone screaming and laughing in relief.

A snap of the upcoming MESA update in PEAK

And that’s what is so great aboutLuigi’s Ghost Mansion: Everyone was having a great time. Nintendo’s E3 2012 theme of “together” is never more prominent than when playing this game. Every person I played the demo with loved it and had a really great time. We all screamed when the ghost would pop out. We all would cheer if we emerged victorious and defeated the ghost (not an easy task).

It was a truly fun experience and one of my favorite on the show floor.

Naked Snake sneaking around in MGS Delta.

If all the other minigames are as entertaining asLuigi’s Ghost Mansion,Nintendo Landis going to be something pretty special.

Battlefield 6 aiming RPG at a helicopter

BO7 key art

yordles animation still image

Milla Jovovich portraying Alice in Resident Evil 2002, wearing a red dress and holding a gun in her hand.