It shouldn’t come as too much of a surprise, butCall of Duty: World at War‘s multiplayer looks eerily similar to its predecessor,Call of Duty 4. From the HUD, which is essentially unchanged, to the perks, to the minimap — it’s all there.This might not play well with some of you, but for me, it’s exactly what I wanted; sacrificing some level of realism to maintainCoD4‘s addictiveness and high entertainment value helps me get over the fact thatWorld at Waris about WWII.Oh, and there are attack dogs … I sure could go for that beta right about now.
It shouldn’t come as too much of a surprise, butCall of Duty: World at War‘s multiplayer looks eerily similar to its predecessor,Call of Duty 4. From the HUD, which is essentially unchanged, to the perks, to the minimap — it’s all there.

This might not play well with some of you, but for me, it’s exactly what I wanted; sacrificing some level of realism to maintainCoD4‘s addictiveness and high entertainment value helps me get over the fact thatWorld at Waris about WWII.
Oh, and there are attack dogs … I sure could go for that beta right about now.








